On Quest 3 now. Everywhere next.
BattleSymphony2035 is being released for iOS and Mac, and will be available on Meta VR, Android phones and PC.
Eight worlds, one disc.
Spin the deck and the level is built around the track you chose.






Test it before anyone else.
This is a closed test group, and your email is what we need to add you to it. Test builds are distributed to named testers only — Apple’s TestFlight and our own builds both work off an invited email address, so there is no way to let you in without one. Leave it here and we add you to the closed group: you get the early build, you play it, and you tell us what is broken and what is worth keeping.
Early-access builds run on iPhone, iPad, Duo and Mac. Pick the ones you can actually test on — it decides which build you are sent.
Your email is used only to invite you into the closed test group and to ask about the build. It is not sold, not shared and not used for advertising. Ask us to remove you at any time at suraj@heyplayinteractive.com and the record is deleted.
Comic-book punk, drawn loud.
The art style is comic-book punk — inked, bold and fun. The enemies are robot zombies and machine creatures: synthetic, not human and not undead people. Combat is fantasy combat, using weapons that look drawn rather than real, and every hit lands as a comic-book visual effect — inked impact bursts, speed lines and flashes of colour, the way a comic panel reads a punch. Machines are knocked down, power off and vanish.
BattleSymphony2035 is a product of HeyPlay Interactive Private Limited, Bengaluru, India.
All intellectual property in BattleSymphony2035 — the game, its worlds, characters, artwork, music, the disc interface and the name itself — belongs to HeyPlay Interactive (heyplayinteractive.com). © 2025 HeyPlay Interactive Private Limited. All rights reserved.
Product pages: heyplayinteractive.com/BattleSymphony2035 · heyplayinteractive.com/CitizenZero